The phrase identifies a class of cellular video games characterised by easy mechanics, excessive problem, and sometimes, a retro aesthetic. These titles usually contain guiding an object via a collection of obstacles, requiring exact timing and fast reflexes. As an illustration, a participant would possibly faucet the display screen to make a chicken flap its wings, navigating between vertically oriented pipes.
The importance of this class lies in its demonstration of how partaking gameplay doesn’t essentially require advanced graphics or intricate narratives. The difficult nature of those video games fosters a powerful sense of accomplishment upon profitable completion, driving participant engagement and retention. The surprising recognition of the unique instance highlighted the potential for impartial builders to realize widespread success via easy, addictive sport designs.